Then I remembered news of Michael Condrey setting up a new studio under the 2K umbrella, which got me all itchy under the skin.Ĭondrey was a key figure in the creation of Dead Space, a now seminal sci-fi survival-horror title, that just happens to be one of my favourite games of all time, and was also where I landed on what to play after the aforementioned trawling. At any rate, I played a bit of Hand of Fate 2, a bit more of RDR2 to explore and finish Challenges (and wax philosophical) - you know, a bit of this and a bit of that. But I’m also a fan of the classics - the day Nintendo drops a Metroid Prime Trilogy HD remaster on us with Pro Controller or GameCube controller support, I’ll sign off for an extended period with no apologies. It shouldn’t be a stretch to assume a games journo would have a big shame-pile. Original post: Red Dead Redemption 2, Resident Evil 2 Re-Release and Metro: Exodus finished, sadly, I found myself pooling through my shame-pile in the early parts of 2019. Proving interest in this left-of-field IP never truly went away, as EA wrongly expected, and I was on the money to put the request in with Condrey in the first place to revisit the USG Ishimura. Since posting this feature, which loosely found its way to fruition off the back of the fairly unimaginative Negative Atmoshpere being announced, the Dead Space Remake was announced (now with fresh new details), and Dead Space's other co-creator, Glen Schoefield, is about to unleash the series' spiritual successor, The Callisto Protocol. Update: Below is an account of how I managed to connect with industry veteran Michael Condrey, one part of the OG Dead Space creative team and the IP's co-creator.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |